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Engineer, SDET (NTD)

Company: FANDOM
Location: Redmond
Posted on: November 11, 2024

Job Description:

Job Description - Engineer, SDET (NTD) (2400000098)DESCRIPTION OF DUTIES

  • Convert manual tests in various domain areas to CI automated tests
  • Use automation frameworks both API and UI based in automation effort.
  • Develop, maintain, and improve tests for Nintendo's systems
  • Work with DevOps on any CI automatic test issues
  • This is a development role with automated test creation and infrastructure
  • Debugs code effectively within primary area
  • Responsible for triage of emerging bug reports, feature requests, and support inquiries
  • Implements functional requirements, use-case scenarios, design goals, and architecture for assigned development tasks
  • Defines the use-case scenarios, architecture, design goals, and functional requirements in a collaborative way with other members of the team
  • Create Test Plans to determine strategy, test coverage, and required tooling to ensure high product quality
  • Designs, implements, and executes Automation Frameworks, Tools, and Tests for complex systems
  • Develops automation systems using and targeting various technology domains with respect to hardware and software modules
  • Drives finding root cause and resolution of defects
  • Implements established development workflow and systems and provides feedback
  • Establish the test workflow and implement it with DevOps' assistance
  • Performs test passes as necessary to meet deadlines
  • Manages a potentially large and complex set of product vectors for testing
  • Scopes and defines test specifications
  • Manages manual test cases and oversee/perform their execution for a module
  • Responsible for generating reports on test runs and reporting to team leadership
  • Performs post-mortems for product releases
  • Resolves dependency issues blocking team productivity
  • Identifies areas to improve throughput by automating manual test processes
  • Implement build and test jobs requested by developers and testers
  • Effectively and proactively documents work
  • Produces documentation used in manufacturing with a high degree of precision to avoid costly mistakes in manufactured goods
  • Collaborates with peer groups and other teams across Nintendo
  • May assist with on-boarding new hires and/or participating in the hiring process
  • Up to 10% travel; domestic and internationalSUMMARY OF REQUIREMENTS
    • 3+ years related experience
    • Knowledge of large-scale software development techniques
    • Knowledge of embedded software/hardware design, application software design or emerging technologies
    • Knowledge of application software design and emerging technologies
    • Knowledge of system software design and emerging technologies
    • Knowledge of software testing methodologies
    • Knowledge of real-time interactive platform technologies and industry-related trends
    • Valid passport may be required
    • Developer knowledge of various computer domains: graphics, audio, networking
    • 3+ years of experience working with C/C++
    • 3+ years of experience working with Python or C#
    • Knowledge of software testing methodologies and software quality assurance processes
    • Experience with git version control system
    • Building and running software in both Windows and Linux environments
    • BS in engineering or related fieldThis position is onsite in Redmond, WA, and not open to remote status at this time.This position includes a base salary range of $115,152 - $172,728 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.
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Keywords: FANDOM, Kirkland , Engineer, SDET (NTD), Engineering , Redmond, Washington

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